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Pictionary

Original price was: ₹2,000.00.Current price is: ₹1,000.00.

Guess what you team is drawing so you can Win, Lose, or Draw.

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Description

Playing Pictionary may remind you of Charades, but with drawing on paper instead of acting out the answers. In Pictionary, though, both teams’ (or even all three teams’) clue givers may be drawing at the same time as players strive to be the first to guess the correct answer. When the answer is not designated “All Play,” one team simply tries to come up with the answer before the timer runs out, which is usually but not always possible thanks to the varying difficulty levels of the answers. No great drawing talent is required; instead, players gain an edge if they have a good imagination when guessing, empathy for their team mates, and/or a general ability to communicate in restricted circumstances. A board is provided, just to keep score on, which focuses the competition. Pictionary was a big hit when it first appeared and has been a classic on the party game scene ever since.

Pictionary  is a charades-inspired word-guessing game invented by Robert Angel with graphic design by Gary Everson and first published in 1985 by Angel Games Inc.

The team chooses one person to begin drawing; this position rotates with each word. The drawer chooses a card out of a deck of special Pictionary cards and tries to draw pictures which suggest the word printed on the card. The pictures cannot contain any numbers or letters, nor can the drawers use spoken clues about the subjects they are drawing. The teammates try to guess the word the drawing is intended to represent.

There are five types of squares on the board, and each Pictionary card has a list of five words printed on it. Players must then draw the word which corresponds to the square on the board on which the team’s marker is:

Subject
P Person/Place/Animal
O Object
A Action
D Difficult (words which are difficult to represent in a drawing)
AP All Play
Appears in certain versions. Player may pick a card and choose which word they wish to draw from the five given.

AP category (and a random selection of check-marked words in other categories) are designated as “All Play”. For “All Play,” the teams compete against each other. Each team designates a player whose purpose will be to draw pictures. The team that guesses the word first gets to advance and take the next turn. If none of the teams guess the word, the turn passes to whichever team should have been next. One may not point or gesture to an object

A one-minute timer, usually a sand timer, is used to compel players to rapidly complete their drawing and guessing.